Generative Data Intelligence

Tag: submitted

Playing Minecraft with Behavioural Cloning. (arXiv:2005.03374v1 [cs.AI])

Download PDF Abstract: MineRL 2019 competition challenged participants to train sample-efficient agents to play Minecraft, by using a dataset...

DramaQA: Character-Centered Video Story Understanding with Hierarchical QA. (arXiv:2005.03356v1 [cs.CL])

Download PDF Abstract: Despite recent progress on computer vision and natural language processing, developing video understanding intelligence is still...

A Locally Adaptive Interpretable Regression. (arXiv:2005.03350v1 [stat.ML])

Download PDF Abstract: Machine learning models with both good predictability and high interpretability are crucial for decision support systems....

Adaptive Dialog Policy Learning with Hindsight and User Modeling. (arXiv:2005.03299v1 [cs.AI])

Download PDF Abstract: Reinforcement learning methods have been used to compute dialog policies from language-based interaction experiences. Efficiency is...

Safe Reinforcement Learning through Meta-learned Instincts. (arXiv:2005.03233v1 [cs.LG])

Download PDF Abstract: An important goal in reinforcement learning is to create agents that can quickly adapt to new...

Hierarchical Predictive Coding Models in a Deep-Learning Framework. (arXiv:2005.03230v1 [cs.CV])

Download PDF Abstract: Bayesian predictive coding is a putative neuromorphic method for acquiring higher-level neural representations to account for...

An Optimal Control Theory for the Traveling Salesman Problem and Its Variants. (arXiv:2005.03186v1 [math.OC])

Download PDF Abstract: We show that the traveling salesman problem (TSP) and its many variants may be modeled as...

A Proposal for Intelligent Agents with Episodic Memory. (arXiv:2005.03182v1 [cs.AI])

Download PDF Abstract: In the future we can expect that artificial intelligent agents, once deployed, will be required to...

Inference with Choice Functions Made Practical. (arXiv:2005.03098v1 [cs.AI])

Download PDF Abstract: We study how to infer new choices from previous choices in a conservative manner. To make...

Diagnosing the Environment Bias in Vision-and-Language Navigation. (arXiv:2005.03086v1 [cs.CL])

Download PDF Abstract: Vision-and-Language Navigation (VLN) requires an agent to follow natural-language instructions, explore the given environments, and reach...

Weakly-Supervised Neural Response Selection from an Ensemble of Task-Specialised Dialogue Agents. (arXiv:2005.03066v1 [cs.CL])

Download PDF Abstract: Dialogue engines that incorporate different types of agents to converse with humans are popular. However, conversations are...

Learning, transferring, and recommending performance knowledge with Monte Carlo tree search and neural networks. (arXiv:2005.03063v1 [cs.LG])

Download PDF Abstract: Making changes to a program to optimize its performance is an unscalable task that relies entirely...

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