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Tag: Standalone VR Headset

Steam VR Users Grew By 11% In 2021 – Valve

Steam saw an 11% growth in new VR users last year, Valve says.

TikTok Parent ByteDance Partners with Qualcomm on XR Hardware and Software

ByteDance, parent company to TikTok and VR headset creators Pico Interactive, announced at MWC 2022 that it’s partnering with Qualcomm, something that could help the chipmaker better diversify as the XR industry continues to expand. During Qualcomm’s keynote at this year’s MWC, company CEO Cristiano Amon said that Meta brought “significant scale” with the release […]

The post TikTok Parent ByteDance Partners with Qualcomm on XR Hardware and Software appeared first on Road to VR.

TikTok & Pico Owner ByteDance Partners With Qualcomm For XR Devices

TikTok & Pico owner ByteDance announced a partnership with Qualcomm for XR devices and software. Could it be planning to launch a Quest competitor in the west?

Valve: Steam Deck is a “stepping stone” to Standalone VR

Steam Deck, Valve’s handheld gaming PC that launched late last month, doesn’t really have the horsepower capable of playing SteamVR games, although Valve chief Gabe Newell calls it a “stepping stone” to what could one day be Valve standalone VR headset. In an interview published in Edge Magazine’s latest issue (via UploadVR), Newell had this to say […]

The post Valve: Steam Deck is a “stepping stone” to Standalone VR appeared first on Road to VR.

More Valve Standalone VR Hints From Gabe Newell: ‘Why Can’t I Have Tetherless Integrated VR?’

Valve's Gabe Newell has dropped more hints about a possible Valve standalone VR headset. This time he asked: "Why can't I have that in a tetherless integrated VR solution?" Why indeed, Gabe?

Valve: Steam Deck A ‘Stepping Stone’ To ‘High Performance’ Standalone VR

Valve president Gabe Newell described Steam Deck as a "stepping stone" to high performance standalone VR, but noted "we’re not really there yet".

Meta Scraps Next-Gen AR/VR Operating System And Reassigns Team

Meta stopped work on a next-generation operating system for its headsets and glasses, reassigning 300+ employees who were working on it.

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