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ChainColosseum Launches its Next Generation Play-to-Earn Blockchain Game

The project developers leveraged the blockchain to build a nostalgic metaverse where players can experience some old-fashioned fun battling with dragons and demons. The game seeks to bring back the thrill and difficulty of fighting daunting enemies, as in old console games.


Players get a sense of accomplishment for battling and defeating resilient enemies and making money in the process. They can also level up their characters to increase their chances of defeating the adversaries and buy/sell NFTs on the in-built marketplace.

ChainColosseum introduces an innovative blockchain-powered virtual world with an attractive rewards model, sustainable tokenomics, and a long-term vision. The dev team hopes that their next-generation game can empower users worldwide to re-discover some memories while grabbing an opportunity to earn lucrative profits.

The ChainColosseum Double Token System

ChainColosseum utilizes a two token system in which native $COLOS and $SKILL cryptocurrencies make up the gaming world's economy.

$COLOS is the governance token for the ChainColosseum ecosystem. It serves as the medium via which players can level up their characters and create NFT items such as weapons and accessories. Each NFT confers an avatar owner with special powers and abilities that helps them defeat enemies and earn optimal rewards.  

The second token, $SKILL, serves as the in-game currency through which players can enhance their character, making them more likely to win duels.

There are two ways to strengthen characters using $SKILL. The first option, the 'Wallet Boost,' allows users to upgrade their character simply by holding $SKILL. The second option dubbed, 'Skill Boost', allows players in the metaverse to enhance their characters directly. Skill Boosts are ten times more effective than wallet skill boosts. 

The ChainColosseum integrates a three-round battle system in which users take part in several rounds of fighting using a single stamina point.

The first two rounds offer gamers $SKILL tokens, while the third round gives fighters the precious $COLOS as a reward. Gamers who utilize weapons with higher stars have a better chance of winning the third round and getting more rewards!

How to Access $COLOS and $SKILL Tokens

The ChainColosseum project offered 990,000 $SKILL tokens to early-bird investors in the pre-sale at a rate of 1 $SKILL per USD. Investors who missed out in the initial sale have a chance to bag $SKILL tokens in Giveaway campaigns held on Twitter.

50% of the BNB raised during the initial sale went into the ApeSwap liquidity pool, with 20% going to the Buyback function for $COLOS tokens. The remaining funds were distributed to the marketing, founder, and development wallets.

$COLOS, the main token of the game, was not offered during the pre-sale. Investors can access the coin by swapping $SKILL tokens into $COLOS after holding for 25 days. The project backers have also added the $COLOS-$BNB LP to ApeSwap, making it available for purchase by gamers/investors everywhere. 

$COLOS holders can stake their tokens to shorten combat time and quickly re-engage in new battles for a chance to bag more rewards. They can also design 'Bosses,' the most formidable opponents in the gaming metaverse. Boss creators earn extra rewards whenever their character defeats a player.

A Unique Token Allocation System

One of the main features that sets ChainColosseum apart from rival blockchain games is its unique token allocation designed to benefit the community in the long term. 

The project's smart contract reserves 100% of the token allocation to the AMM, guaranteeing no selling pressure from the management team after the initial listing.

The team's premise is that they do not seek excessive profits and will only take a small portion of the presale funds for project developments and labor costs. The project backers have bought back their tokens and do not hold any free tokens, eliminating any chance to dump their holdings.

ChainColosseum is a community-driven development project that encourages members to interact and share ideas. The best way to get in touch with community managers is via Telegram. Users can also connect with the broader community and learn about the gaming ecosystem and future phases via Twitter, Facebook, and Medium

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MetaSoccer raises 2 million euros to launch the first football game in the metaverse

  • The operation is backed by international funds such as Play Ventures, Defiance Capital, Parafi Capital, DAO Maker, Kyros Ventures, Metrix Capital, and Peech Capital.  The advisory board is comprised by Youtubers Willy Rex, Reven, and Kmanus88 
  • The project has already issued 72 million of its token (MSU) in private sale and 18 million in public sale. 
  • The company's goal is to elevate MetaSoccer's professional leagues to the current football leagues. With this round of financing, the founders will hire new positions to develop the video game and will invest in marketing activities.

Inspired by projects such as Axie Infinity, which recently achieved a market capitalization of $9 billion according to Coingecko, play-to-earn is one of the sectors that is managing to raise the most money in the blockchain world. In Spain, the video game studio Champions Games presents the first metaverse football game, MetaSoccer, which is based on blockchain technology, a play-to-earn NFT project. 

To continue growing, the company has just raised 2 million euros in a recent round of financing supported by the investment fund Play Ventures. It has the advice of specialized companies in the sector such as Ath21 and Polygon and, in addition, highly regarded international funds such as Play Ventures, Defiance Capital, Parafi Capital, DAO Maker, Kyros Ventures and Metrix Capital have entered.  Defiance Capital and Parafi Capital are two of the most important crypto specialized funds in the world.

MetaSoccer is aimed at both play-to-earn players and football fans to enter the new metaverse, a term to refer to the virtual world parallel to the real one in which you interact with other users through digital devices.  The ultimate goal of the Spanish startup, as its co-founder and COO, Patxi Barrios, explains “is to create a new generation of digital native football players and clubs, which in the coming years will achieve similar ratings to those of professional football leagues.  Ultimately, we aspire for the next Messi to be born in the metaverse and play on a platform like ours."  

The first step is to allocate the funding obtained to the dual purpose that the company has set for 2022: on the one hand, to develop and execute the video game with the hiring of new profiles specialized in the development of Golang technologies and onchain programming in Solidity. On the other hand, marketing actions will be reinforced to give more visibility to the project. This will include advisors on digital and football content.

The project is supported by streamers and Youtubers such as Willy Rex, Reven and Kmanus88, who have millions of followers. According to Kmanus 88 himself, “MetaSoccer has three key points to be the next milestone in the world of blockchain gaming: it is the first football metaverse with unique characteristics, it has a new economic model based on token bonding curve that brings stability to the token and as a studio they have over 6 years of experience in developing video games.” 

Three sectors totaling 400 billion dollars

MetaSoccer is part of a new sector that is in full swing, combining blockchain technology, decentralized finance, sports betting and football.  

The potential audience of MetaSoccer reaches 40% of the planet's inhabitants. That's because 3.1 billion people play video games. In addition, 3.5 billion people are football fans in over 200 countries. In addition, 1.6 billion people bet on sports.

This is part of the blockchain sector and NFT technologies, which is another market that is still in its early stage. As a result, MetaSoccer is targeting three sectors with a $400 billion turnover.

A universe based on the MetaSoccer token: buying and selling assets in the metaverse

MetaSoccer users own their assets on the gaming platform (teams, stadiums, players, etc.) and transactions are made with the MetaSoccer Universe (MSU) token.

They have the ability to create and lead their own teams and generate revenue while playing. It closely resembles real clubs because the user can generate income through their assets, by renting their stadiums, or by selling players. Another way that the user has to raise funds is through the sponsorship of their club. 

In addition, managers can also train their players to improve, trying to achieve their maximum performance. At the same time, players age and eventually retire.

At the moment, MetaSoccer has sold 72 million MSU in a private pre-sale and 18 million in a public pre-sale.  The public sale of its token will be on December 7th through the DAO Maker platform. Additionally, the NFT drop sale will take place on December 25 on the MetaSoccer marketplace.

About MetaSoccer

Metassoccer is an earn-to-play alternative football universe developed primarily on the blockchain The video game was born with the intention of being the starting point of a new paradigm in the football ecosystem, decentralized and of which it is an active part in many ways. This universe is a combination of 3 billion-dollar markets with global impact: video games, football and sports betting, all merged by blockchain and NFT technologies. Metassoccer is part of a new generation of video games in which users can earn cryptocurrency through their contributions to the ecosystem. 

More information at: https://metasoccer.com

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