eMagin, the US-based developer and manufacturer of OLED microdisplays for AR/VR headsets, announced a merger agreement with Samsung Display, a subsidiary of...
New research finds that by 2026, 25% of everyone will spend at least one hour per day in the metaverse for work, shopping, education, social and/or entertainment. According to a new report from data insights firm Gartner, a burgeoning metaverse will develop with a fully operational virtual economy enabled by digital currencies and non-fungible tokens […]
The work of the AREA is largely driven by its member committees: Research, Interoperability & Standards, Safety, Human Factors, Requirements, Marketing, and Security. Each of these groups is focused on activities that contribute to the development of knowledge about the adoption of enterprise AR and the practical implementation of AR use cases. For AREA members,...
In Augmented Reality News
September 20, 2021 – Odeon Theatrical, a project that is integrating modern theatrics with extended reality (XR) technology, has recently...
Covering all aspects of the Out-of-Home entertainment landscape, industry specialist Kevin Williams, in his latest Virtual Arena column is one of the first...
In Augmented Reality, Virtual Reality and Mixed Reality News
April 16, 2021 – This week at GPU Technology Conference (GTC) NVIDIA announced several updates...
In Augmented Reality News
December 31, 2020 – Amalgamated Vision, an optical design company focused on building virtual retinal displays for extended reality and...