HONG KONG, Apr 13, 2022 - (ACN Newswire) - Despite regulation and a suspension of new game licenses in China, CMGE (0302.HK) grossed RMB3,957 million in 2021, representing a year-on-year increase of 3.6%, according to its 2021 annual earnings report. The company's gross profit margin increased to 37.2% in 2021 from 32.0% in 2020, while gross profit totaled RMB1,473 million, a year-on-year increase of 20.5%.
Jian Xiao, Executive Director, Chairman and CEO of CMGE, stated at the Performance Meeting that several games to be released in 2021 had been delayed due to the failure of achieving the game license as scheduled, as well as greater contributions to development and research, caused 2021 adjusted net margin to decline by 21.9%
With strong performance in 2020, CMGE's performance in 2021 is virtually superior to that of most peer companies.
01. The company's games have achieved international success with a year-on-year international game publishing revenue increasing by 7,260%, and another growth engine emerges.
CMGE's financial statements show that its profits are essentially sourced from developing and operating IP-based games, RMB905 million of which is sourced from the profits of its game development, representing a year-on-year increase of 23.9% and accounting for 22.9% of its annual business revenues, and RMB232 million of which is sourced from the profits of its IP licensing, doubled over the last year, representing a year-on-year increase of 106.9%, showing the abundant IP reserves and outstanding performance of its self-development strategy.
It's noteworthy that CMGE gained revenue of RMB459 million overseas, a year-on-year increase of 72 times. With this growth, its international revenue increased to 11.6% in 2021 from 0.2% in 2020, sharply representing the great progress from its overseas strategy of games.
According to an insider, it's inevitable for domestic game developers to make a breakthrough by surviving on international markets under the more serious regulation. Also, to survive on international markets, the company is facing challenges in all aspects such as the research and development of products, operation, marketing and organization. To survive on international markets has become a key indicator to measure whether a game developer is of competence.
At the Performance Meeting, Jian Xiao stated that CMGE, having committed to international game markets, has provided multiple games products in Hong Kong, Macao and Taiwan, Southeastern Asia, Europe and America and has created professional localization teams in products operation, marketing, user service and advertising. With the success of several products in practice, the international markets will be further developed, the revenue of which will also be increasing.
02. The company has laid a strong foundation for challenges with a year-on-year contribution increase of 48.9% in R&D for core competence of excellent self-developed products.
The research and development is a must for excellent products, and CMGE's financial statements shows that it has been committed to the research and development. As indicated by a set of data, CMGE has a R&D team of 624 professionals by the end of the period, representing a year-on-year increase of 30.0%; its contributions to the R&D are increased from RMB208.6 million in 2020 to RMB310.7 million in 2021, representing a year-on-year increase of 48.9% and accounting for 7.9% of the corporate revenue.
CMGE has also invested in great game developers to develop game business. According to the financial statements, CMGE has invested in over 20 game developers directly or by convertible bonds in recent years.
With its investment, merger and self-development, CMGE's R&D has become mature gradually with five major game types - numerical games, platform games, strategy games, E-sports games and card games, and several new R&D studios and subsidiaries have also been established.
In the long run, the enhanced R&D will lay a strong foundation for the continuous development of products for a game company.
Jiao Xiao believes that as the game industry has been more and more limited and regulated, the game companies must pay more attention to high-quality, multi-platform and long-cycle products and gain profits of one game from multiple platforms. Also, the companies need to attract more loyal customers and enhance user stickiness by the worldview and IP of games, social function and other factors.
Driven by technologies, the game developers should develop more quality products to meet new demands of gamers. The game "Sword and Fairy: World" self-developed by CMGE to be released is a model one.
"Sword and Fairy: World", based on the worldview and IP of "Sword and Fairy", is an immersive open-world RPG where gamers are provided with great freedom to make choices. The game is available on multiple devices including PC, console, mobile phone and VR. The game art meets the VR standard to offer the best immersive experience for gamers. CMGE expects that "Sword and Fairy: World" will be developed into a bestselling strategy game with an annual revenue of over RMB3,000 billion, a high profit ratio and a long life cycle.
03. The company expects a promising future as the returns of self-developed products in international markets will begin after significant games are released.
Next, CMGE is going to release a series of self-developed products and further promote its international markets strategy to earn more reputation among international gamers.
CMGE is scheduled to release several new games with license in the first half of 2022, including "A New Record of a Mortal's Journey to Immortality", "Ultraman: Assembly" and "All Star Fight" that were released this January.
In addition, CMGE is also looking forward to the license of several major new games including "Sword and Fairy: Wen Qing", "Rakshasa Street: Chosen One", "Cultivation Fantasy" and "Daily Life of Group Chat".
As for the expected time when the license will be granted, Jian Xiao holds the view that the reason why the authority has stopped granting game licenses is essentially related to the improvement and review of the game protection system for the minors. In the long run, the government will still support the healthy development of game industry.
In addition, the key product "Sword and Fairy: World" is about to undergo the first test in August 2022 and to be released around the middle of 2023. And the E-sports game "Code: Basketball 3V3" developed by Shanghai Zhoujing will be tested by the end of 2022 and released around the middle of 2023.
At the Performance Meeting, Jian Xiao stated that considering the status quo, the company's R&D will truly pay off in 2023 with a target that the revenue of independent R&D business accounts for 40% or even more of the total revenue in 2023.
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Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comDespite regulation and a suspension of new game licenses in China, CMGE (0302.HK) grossed RMB3,957 billion in 2021, representing a year-on-year increase of 3.6%, according to its 2021 annual earnings report.
SARAWAK, Malaysia, Apr 13, 2022 - (ACN Newswire) - A deep interest in forestry prompted Januarie Kulis, 37, to turn this field into a career. She has been the Niah National Park Ranger since 2011, and has never regretted leaving the city's busy atmosphere and making flora and fauna as her 'office'.
Born in Sibu, Sarawak, Januarie is a graduate in Bachelor of Forestry Science from Universiti Putra Malaysia and has been with the Sarawak Forestry Corporation since 2006.
As park ranger, Januarie is responsible for managing overall field operations at Niah National Park including protection and conservation, management and eco-tourism.
"When I graduated from university, I chose to work in this field. I wanted to be a part of the process of conservation and protection of this treasure. Now, I have the opportunity to be directly involved in conserving and protecting the invaluable natural world."
While this career seems tough and far from the perception of every woman's dream job, Januarie never considered her job as a challenge because she was doing the job she loved.
For Januarie, many valuable memories and experiences can be enjoyed that may not be available through other careers. She is able to meet and engage with different communities through the programmes conducted.
"Many tourists think that all national parks in Sarawak are the same until they visit every national park in the state. Each national park in Sarawak has its own value and provides a different experience for each visitor.
"In Niah National Park, there are four significant attractions, which are archaeological historical sites, swiftlet nests (sarang burung walit), limestone and biodiversity," she said.
Niah Cave is in the hinterland of Miri, Sarawak and has been gazetted as a historic site under the authority of the Sarawak Museum and located within the Niah National Park which is protected by the National Park and Nature Reserve Ordinance.
Januarie said that due to the Covid-19 pandemic, Niah National Park had to be closed for a period of time. However, they are ready to reopen the national park with stricter Standard Operating Procedures (SOP) in compliance with the recommendations of the Ministry of Health Malaysia (MOH).
"The tourism industry plays an important role in connecting this national park with the public as well as generating economic income. National parks can provide many benefits in terms of physical, spiritual and mental."
"Those who love nature will be able to enjoy peace at this park. Eco-tourism has many benefits and can build a healthy society," she said.
Eco-tourism is one of the main themes of tourism activities in Sarawak. Now, many city dwellers have begun to appreciate the values of nature as a therapeutic tool to get away from the congestion of city life.
The flora and fauna found in Sarawak is unique and has an undeniable diversity, both for researchers and the general public. Iconic species such as orangutans, rafflesia flowers and a variety of habitats provide an exciting experience for tourists.
Meanwhile, according to a Sarawak Forestry Corporation (SFC) spokesperson, efforts to make Gua Niah National Park recognised as a World Heritage Site by the United Nations Educational, Cultural and Scientific Organization (UNESCO) is underway.
"Niah National Park has been listed in the category of 'MIXED PROPERTIES' which means it has both advantages in terms of nature and culture that can be highlighted and has the opportunity to compete with other candidates in the world," she said.
Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comA deep interest in forestry prompted Januarie Kulis, 37, to turn this field into a career. She has been the Niah National Park Ranger since 2011, and has never regretted leaving the city's busy atmosphere and making flora and fauna as her 'office'.
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KUALA LUMPUR, Apr 8, 2022 - (ACN Newswire) - Artificial Intelligence specialist G3 Global Berhad (G3) has cemented its entry into the higher-margin Healthcare business - beginning with the sale of COVID-19 test kits - after it received approval from its shareholders today. Via a virtual Extraordinary General Meeting (EGM), the shareholders also approved a cash call to grow the Healthcare and ICT divisions; a higher limit to issue new shares; and the engagement in related party transactions (RPT).
Dirk Quinten, Managing Director
Four resolutions were tabled at the EGM, all of which received approval by the voting shareholders. The first resolution was on the proposed diversification into healthcare-related business, whereas the second resolution was on a proposed private placement of up to 432,849,300 new ordinary shares or 20% of G3's total issued shares. The new shares will be issued to independent third-party investors to be identified at a later stage, and the funds raised will be used to expand G3's Healthcare and ICT businesses.
In addition, the third resolution was to increase the limit for authority to allot and issue shares from 10% to 20%, while the fourth resolution proposed a new shareholders' mandate for recurrent RPTs.
Mr. Dirk Quinten, Managing Director G3 Global Berhad said: "The strong approval we received from the shareholders today is indicative of their confidence in the management and the strategic business directions of the Group. Moving forward, G3 will expand its footprint in the Healthcare segment by leveraging on the technology from our partners, i.e. SenseTime and Bestinet Group, as we strive to be more than just a test kits supplier. We are also looking at providing tech-driven healthcare support services to local public and private hospitals and this would offer a good recurring income stream for the Group.
With regards to the private placement exercise, we already have a few parties expressing their interest in G3 as a forefront Artificial Intelligence company supporting the healthcare sector. The prospective investors believe in the value proposition that G3 could bring, especially after the acquisition of Bestinet Healthcare Sdn Bhd last year."
G3 acquired a 51% equity stake in Bestinet Healthcare on 8 September 2021. The principal activities of Bestinet Healthcare are mainly related to pharmaceuticals and medicines & health products. The shareholding in Bestinet Healthcare will help to boost G3's revenue and allow exploring additional business opportunities in the future. The Group will also leverage on its in-house Artificial Intelligence capabilities to innovate new products and services for the healthcare business.
Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comArtificial Intelligence specialist G3 Global Berhad (G3) has cemented its entry into the higher-margin Healthcare business - beginning with the sale of COVID-19 test kits - after it received approval from its shareholders today. Via a virtual Extraordinary General Meeting (EGM), the shareholders also approved a cash call to grow the Healthcare and ICT divisions; a higher limit to issue new shares; and the engagement in related party transactions (RPT).
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