NEW YORK, Apr 22, 2022 - (ACN Newswire) - Metallika.Inc, a global company focusing on the decentralization of mineral mining, has announced the integration of blockchain technology to its mining operations. The processes involved in mining are made up of a lot of stages with enormous data. In order to make our mining projects available to all investors, no matter big or small, Metallika is launching its own utility token. The company is collaborating in a series of exploration projects that include the granite project (currently in the development stage), beach sand mineral project (feasibility stage), chrome mineral trading, and graphite project (discovery stage). All the mining projects have passed through the initial 4 to 5 stages of the mining lifecycle and can start production within a space of 2 years. The team has also created a decentralized autonomous organization (DAO) to facilitate fast, reliable, and transparent communication among partners in the exploration and mining cycle.
The Metallika DAO
The decentralized autonomous organization created by the Metallika team is a system designed to operate on the blockchain autonomously. It completely adheres to the rules encoded into the smart contract. Every financial transaction within the DAO and the software rules of the smart contract will be stored within the chain of the transaction blocks. The team deployed distributed database technologies, secure timestamps to organize a secure digital ledger of contracts, deeds, and records that ensure ownership for all the DAO participants.
The major product of the DAO Metallika is cloud services. The Metallika DAO provides reliable and transparent communication between participants in the mining cycle with the cloud services. These participants are enabled to form partnerships and also obtain investments at every stage of the cycle. All members of the DAO can access the documentation stored in IPFS and manage approval processes for documentation generated during exploration. They can also issue digital commodity backend tokens that are backed by minerals.
The Metallika Token
It is a utility token that enables the operation of the Metallika DAO. The token guarantees access to the products and services of the DAO. One of the major properties of the token is that you can access it within the private Metalika DAO and other public blockchain networks like Binance Smart Chain (BSC) and Ethereum. The team is currently working on expanding the number of public blockchains for the token. The total token supply is 300,000,000, and 50% (150,000,000) will be an ERC-20 compliant token, while the remaining half will be BEP-20.
Upcoming Token Sale
The first stage of the token sale will be for the 300 million tokens on the public blockchain networks (Ethereum and BSC). Once the Metallika DAO goes live, a liquidity pool of tokens will be created within the DAO. It will be equal to the total number of tokens already issued on the public blockchains. The price per Metallika token is $0.1.
Metallika.Inc is a blockchain-powered company that tokenizes the services of mining natural resources. Companies and individuals who hold the Metallika token will be granted access to the data about mineral resources. These token holders can be part of the exploration and extraction of these resources.
Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comMetallika.Inc, a global company focusing on the decentralization of mineral mining, has announced the integration of blockchain technology to its mining operations.
Tallinn, Estonia, Apr 22, 2022 - (ACN Newswire) - Heroes of Arcan, an upcoming play-to-earn epic heroic fantasy game that aims to place the destiny of the world of Arcan in the hands of players for both in-game action and development is set to launch a token and NFT sale event in Q2 2022 that will allow players to participate in the development of the world of Arcan and access ARCAN tokens prior to launch.
Of 100 million ARCAN tokens minted on the WAX blockchain, 14 percent will be reserved for the Heroes of Arcan play-to-earn model, 6 percent to a private sale underway in Q2 2022, and 12.5 percent for the public token sale. A further 24 percent will be held in reserve in a community wallet and used to reward players and ARCAN token holders that stake in the Heroes of Arcan DAO.
Heroes of Arcan, founded by Thomas Gio, is set to launch in mid-Q3 2022. Further information on the Heroes of Arcan project and token sale can be found via socials.
The play-to-earn gaming industry has created an NFT-fuelled revolution over the last year. Over the course of 2022, play-to-earn games saw over $4.5 billion in trading volume transacted through blockchain-based games across over 754,000 daily active wallets.
Many of the play-to-earn games available to players today, however, lack the narrative and multiplayer community features associated with games within the mainstream gaming market. In many cases, play-to-earn games place a strong emphasis on generating potentially valuable NFT-based game elements that can be sold for a profit through in-game or secondary markets for cryptocurrency.
Heroes of Arcan aims to disrupt the contemporary play-to-earn paradigm with an epic narrative-rich heroic strategy game that pits players against each other within a vibrant, evolving fantasy universe. Drawing from strategic resource and territory management games, MMOs, and hero-focused elements of MOBA games, Heroes of Arcan is positioned to bring the "play" back into the "play-to-earn" model.
Building the First Player-Driven Epic Fantasy Game DAO
Heroes of Arcan launches players into the fantasy world of Arcan, in which players join factions and compete over territory fractured by conflict, war, and magical catastrophes of world-ending proportions. The world of Arcan is represented by 20,000 individual land pieces, each of which is an NFT — players collect sources, build tools, and capture land in order to create structures and collect Heroes.
The epic fantasy narrative of Heroes of Arcan provides play-to-earn gamers with far more than a means of generating profit from their playtime — Heroes of Arcan developers have made a concerted effort to create a vivid world in which their players are able to form alliances, create and execute novel strategies, and create teams of powerful heroes.
While Heroes of Arcan integrates many of the features expected of a strategy play-to-earn game, such as upgradable equipment, structures and tools, harvestable resources, and in-game marketplaces that allow players to trade with one another, a number of unique social and governance features make Heroes of Arcan a highly disruptive presence within the play-to-earn market.
Dynamic Peer-to-Peer Marketplace Reinvents Play-to-Earn Model
The resources, heroes, territory, and other gameplay elements of the Heroes of Arcan universe can be freely traded by players through an in-game marketplace. The way in which Heroes of Arcan handles trading in-game, however, functions very differently from the static, centralized models found in many other play-to-earn games.
Rather than operate in a vertical manner, the Heroes of Arcan economy integrates an organic growth model that promotes player-driven economic evolution and prevents economic imbalance. Arcanium, Heroes of Arcan's in-game currency, is represented by the ARCAN token, placing control over the flow of value in the world of Arcan in the hands of players.
Transactions and trades made with ARCAN in Heroes of Arcan are subject to a tax, which forwards a part of fees paid by players using in-game marketplaces to a community wallet. ARCAN held in this community pool is used to reward players that stake ARCAN in order to participate in the Heroes of Arcan DAO.
Heroes of Arcan allows players to interact directly with the governance and development of the universe of Arcan by implementing a Decentralized Autonomous Organization model — players that stake ARCAN not only receive rewards from the community wallet, but can also propose and vote on changes that will affect the destiny of Heroes of Arcan.
The Heroes of Arcan economic model is supported by a horizontal gameplay system that ensures new players are able to gain a footing in the competitive world of Arcan, eliminating the centralization of resources and in-game power that occurs in other play-to-earn games.
Social interaction plays an important role in the world of Heroes of Arcan. New players of Heroes of Arcan choose a faction — the diplomatic Preachers, the warlike Conquerers, or the magically adept Wiser — to align with. Each faction is represented by a continent in the world of Arcan. Players in each faction are able to communicate with each other in dedicated Discord servers, opening the door to the formation of player alliances and guilds - or betrayal.
Economic sustainability within Heroes of Arcan is driven by additional features that will include mini-games, seasonal events, and territory updates. Early stages of the game offer power and economic scaling through resource collection, but later updates will provide players with the opportunity to improve and level up heroes, lands, tools, and equipment, create potions and enchantments, or build new architecture elements to add additional layers of economic complexity.
Robust Story-Driven Gameplay
The lore that drives the gameplay within Heroes of Arcan provides players with a far more compelling storytelling experience than any other play-to-earn game on the market. Heroes of Arcan developers provide a robust narrative and history behind the world of Arcan, launching players into a world in which three factions compete for territorial dominance.
Heroes offer players a powerful way to gain passive benefits when collecting resources, as well as a means of exploring new territory and gaining access to randomized loot drops through chests.
DALLAS, TX, Apr 20, 2022 - (ACN Newswire) - Trintech, a leading global provider of cloud-based financial close solutions for the Office of Finance, today announced the appointment of Monna Nevils as Chief Human Resources Officer (CHRO) of Trintech. With a focus on employees, Nevils will help Trintech continue to build an engaged, inclusive, and high-performing culture. She will lead all aspects of human resources, including talent acquisition, learning and development, organizational development and effectiveness, compensation and benefits, diversity and inclusion programs, and benefit systems.
"Businesses don't create value; people do. Our employees are the heart of our business which is why I am thrilled to welcome Monna as our new CHRO focused on continuing to provide our employees with a great place to work and ways to grow and develop their careers," said Teresa Mackintosh, Chief Executive Officer of Trintech. "Monna's strong track record and rich experience in talent development and change management across teams will help us to ensure we continue to build an agile culture of inclusivity and personal growth for all, while attracting the talent to meet the evolving needs of our customers in this digital world."
Nevils joins the Trintech team with more than 20 years of experience holding global HR leadership roles spanning industries such as technology, real-estate, banking, and healthcare. She is a creative and innovative global human resources executive with experience in aligning the people function to the overall business strategy, developing and executing plans that amplify an inclusive, collaborative culture. Her broad experience includes M&A, change management, talent acquisition, succession planning, learning and development, performance management and total rewards. Prior to joining Trintech, Nevils was the VP, HR - Americas; Global HRBP, Product Marketing for Datalogic. She also served as the Chief Human Resources Officer for Behavioral Health Group (BHG). Nevils earned her MBA from the University of Houston and undergraduate degree in business from Lamar University. She is also a certified trainer and coach and has her Senior Professional in Human Resources (SPHR) certification.
"I am very excited to be joining Trintech as the new CHRO to continue building upon the strong foundation of practices Trintech already has in place today," said Monna Nevils, Chief Human Resources Officer of Trintech. "It is evident to me that Trintech prioritizes a customer and people-centric culture and passion for innovation, and I look forward to partnering with the team to develop a progressive and aligned global HR strategy to support an environment where talent and culture continue to be a foundational and driving factor in the success of Trintech."
Trintech has most recently been named a Dallas/Fort Worth "Best and Brightest Companies to Work For(R)" 2022 Elite Award Winner by the National Association for Business Resources. Interested in joining our team? Check out our open positions here. https://www.trintech.com/careers/
Trintech Inc., a leading global provider of cloud-based financial close solutions for the Office of Finance, combines unmatched technical and financial expertise to create innovative, cloud-based software solutions that deliver world-class financial operations and insights. From high volume transaction matching and streamlining daily operational reconciliations, to automating and managing balance sheet reconciliations, intercompany accounting, journal entries, disclosure and fiduciary reporting and bank fee analysis, to governance, risk and compliance - Trintech's portfolio of financial solutions, including Cadency(R) Platform, Adra(R) Suite, and targeted tools, ReconNET(TM), T-Recs(R), and UPCS(R), help manage all aspects of the financial close process. Over 3,500 clients worldwide - including the majority of the Fortune 100 - rely on the company's cloud-based software to continuously improve the efficiency, reliability, and strategic insights of their financial operations.
Headquartered in Dallas, Texas, Trintech has offices located across the United States, United Kingdom, Australia, Singapore, France, Ireland, the Netherlands and the Nordics, as well as strategic partners in South Africa, Latin America and Asia Pacific. To learn more about Trintech, visit www.trintech.com or connect with us on LinkedIn, Facebook and Twitter.
Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comTrintech, a leading global provider of cloud-based financial close solutions for the Office of Finance, today announced the appointment of Monna Nevils as Chief Human Resources Officer (CHRO) of Trintech.
HONG KONG, Apr 1, 2022 - (ACN Newswire) - InvesTech Holdings Limited ("InvesTech Holdings", together with its subsidiaries, the "Group"; stock code: 1087.HK), a leading integrated smart IT solutions provider in China, announces its audited consolidated results for the year ended 31 December 2021 (the "Year").
During the Year, the Group continued to focus on its core business of the IT infrastructure system integration and the sales of smart office software solutions, with the majority of its revenue generating from the market in the People's Republic of China (the "PRC" or "China"). With operations gradually resuming normal in particular in the first half of the Year while capturing the surging demand in the market, the Group grew its sales considerably. During the Year, the Group's total revenue remained steady with a slight increase of approximately 3.3% to approximately RMB484.6 million (2020: approximately RMB469.1 million). Yet, certain deliveries were deferred due to late deliveries of goods by suppliers and urban lockdowns, which in turn led to a delay in the recognition of revenue, in addition, a sizable government contract was concluded during the Year, resulting in a 340.3% increase in total contracted sales backlog to approximately RMB802.9 million as compared to that of 2020. The Group's gross profit increased by approximately 11.3% to approximately RMB57.1 million (2020: approximately RMB51.3 million), broadly in line with revenue growth. Net loss for the year substantially narrowed to RMB21.0 million from the loss of RMB86.7 million in last year, mainly attributable to the absence of the recognition of an impairment of loan receivables and the impairment of goodwill in relation to the network system integration cash-generating unit for the Year.
Mr. Ringo Chan, Chairman and Chief Executive Officer of InvesTech Holdings, said, "Thanks to the favourable national policies, investment in IT-related industries began to soar. Meanwhile, the market for smart office solutions has seen explosive growth as companies have rushed to adapt to restrictions imposed to control the COVID-19 (the "pandemic"). During the Year, leveraging robust demand for IT infrastructure system integration and smart office software solution services in the Chinese market, the Group spared no effort to enhance its business development and achieved business growth."
Business Review IT Infrastructure System Integration Business The Group continued to expedite the development of its traditional IT infrastructure system integration business, which remained a major source of revenue during the Year. Leveraging its solid foundations in the industry and strong customer relationships, the Group's revenue from the IT infrastructure system integration segment increased by approximately 0.4% to approximately RMB448.6 million for the Year. In addition to strengthening its core competitiveness in the provision of a wide range of products and services through the traditional IT infrastructure system integration business, the Group also joined forces with various tech giants, with the aim of acquiring new clients through strategic alliances to deliver cutting-edge IT infrastructure solutions.
Smart Office Software Solutions Business As office closures and work-from-home arrangements were adopted across various industries during the Year, demand surged for the Group's smart office software solutions and property technology ("PropTech") solutions, which operate with Internet of Things (IoT) technology. The number of orders for, and sales of, smart office software solutions increased significantly, delivering revenue growth of approximately 60.7% to approximately RMB36.0 million for the Year. During the Year, the Group also allocated more resources on its research and development team and centre located in Xi'an, the PRC. To further capture market opportunities, the Group will expand the scope of its services and continue to upgrade Virsical, its flagship smart office software solutions product.
Contract Awarded to the Group - Hong Kong Smart Library System Project In September 2021, a government contract for the provision of a smart library system for the Hong Kong government's Leisure and Cultural Services Department with contract sum of approximately HK$693.1 million was awarded to an unincorporated joint venture, which was formed by the Group in proportion to the contribution of 70%. The project involves the design, supply, delivery, installation, commissioning, implementation, system support and maintenance of core library systems, alongside the provision of other services. The estimated project duration is from September 2021 to March 2026, with a warranty and maintenance period running until March 2036. The project is set to broaden the Group's revenue stream and expand its business in Hong Kong in coming years.
Outlook Looking ahead, the Group will maintain the stable development of its IT infrastructure system integration business, with a focus on expediting the development of its smart office software business. The Group will also foster relationships and alliances with additional large enterprises to reach new customers while continuing its investment in the research and development centre in Xi'an, the PRC, to enhance its capabilities. In Hong Kong, the Group will continue to bid for and acquire public and private projects, and look forward to increased cooperation with government departments in the future.
In recent years, a number of technology giants have allocated immense resources to metaverse investments. Also, the pandemic has prompted the development of enterprise metaverse solutions, which deliver advantages such as increased access to talent, enhanced productivity and reduced operating costs. Taking the latest market development into consideration, the Group believes that it has entered the inflection point to the development of the up-and-coming global trend towards virtual experience, powering the enterprise metaverse with its IT infrastructure and software solutions. Currently, the Group offers a "hybrid" smart office solution allowing users to work partly in the physical workplace and partly remotely, permitting enterprises to better tap their true potential, ensuring smooth business operations and management, and fostering their overall productivity and competitiveness. Leveraging the strong capabilities of the Group's internal resources, as well as its formidable experience in IT solutions, the Group aims to further modify and enhance its software products through built-in compatibility with the latest technology, and at the same time collaborate with tech industry leaders with the ultimate goal of providing highly realistic, virtual smart-office solutions that can be used in financial institutions, new economy companies and multinational enterprises.
Mr. Chan concluded, "Riding on the favourable backdrop of the industry, coupled with our ample experience in the market, we are cautiously optimistic about the prospects of our principal businesses. We have always actively sought opportunities to build a new business ecosystem and to become a leading integrated smart IT solutions provider. Looking ahead, we will actively identify suitable acquisition and investment targets in the markets to broaden revenue base and diversify business, while progressing enterprise metaverse development and achieving breakthroughs in the industry."
About InvesTech Holdings Limited InvesTech Holdings Limited (Stock code: 1087.HK) was listed on the main board of Hong Kong Stock Exchange in 2010. As a leading integrated smart IT solutions provider with more than 30 years of experience in IT industry, the Group is principally engaged in IT infrastructure system integration and smart office software solutions businesses. The Group has strong presence in China, with more than 10 offices nationwide with a research and development centre in Xi'an.
Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comInvesTech Holdings Limited ("InvesTech Holdings", together with its subsidiaries, the "Group"; stock code: 1087.HK), a leading integrated smart IT solutions provider in China, announces its audited consolidated results for the year ended 31 December 2021 (the "Year").
Bangkok, Thailand, Apr 1, 2022 - (ACN Newswire) - UPGRADE, a platform that enables NFT collectors to increase the value of their NFTs, has released dates for its whitelist event, token presale, and public sale. The platform is an ecosystem of tools designed to revolutionize the NFT market. UPGRADE has been in operation since 2017 and has delivered over 50 services to the crypto and blockchain market. The platform is mainly targeting NFT collectors and NFT artists from developing countries.
The non-fungible token (NFT) market is gradually becoming a force to reckon with in the crypto space. With a platform like UPGRADE, NFT collectors and artists can utilize the UPGRADE toolset to upgrade their NFTs. This is undoubtedly a revolutionary concept in the crypto industry. One of the core missions of UPGRADE is to ensure the NFT owners have the power over their creations.
The UPGRADE Whitelist Date
The UPGRADE project will allow some people to get early and guaranteed access to mint NFTs at a particular date and time. According to the UPGRADE team, whitelisting of NFT artists will begin on April 1st, 2022, at 5:00 AM GMT+0, and will close on May 15th, 2022, at 11:59 PM GMT+0.
To register for the whitelist, go to the UPGRADE website and click on the whitelist icon. After doing that, proceed to connect the Ethereum wallet address that will be used to buy the tokens. NFT artists and collectors should endeavor to input the correct address as the UPGRADE platform only accepts USDT, BUSD, and USDC as ERC-20 on the Ethereum network. It is important to note that the wallet number cannot be changed once it has been registered.
The token presale is scheduled to start on May 20th, 2022, at exactly 5:00 AM GMT+0, and will close on May 31st, 2022, at 11:59 PM GMT+0. UPGRADE presale will come in two batches, with the first back selling at $1, while the second batch will sell at $1.07 at a discount of 52% and 49%, respectively. As a result, 5 million tokens will be available for each batch of the presale.
Public Sale Date
The UPGRADE token public sale will commence on June 10th, 2022, at 5:00 AM GMT+0 and will close on September 30th, 2022, at 11:59 PM GMT+0. After the public sale event is complete, the team will burn all unsold tokens.
The UPGRADE Token ($XUP)
$XUP is an ERC-20 compliant token that serves as the governance token of the UPGRADE platform. It can also serve as the creative shop native token, and users can earn $XUP from by renting out their NFTs. With 100,000,000 in total supply, holders can exchange the ERC-20 $XUP token for a $XUP token on another blockchain network.
About the UPGRADE Platform
UPGRADE is a revolutionary platform that enables NFT artists and collectors to access tools that will help them upgrade and sell their NFTs at a higher price. The team is bringing "layer-2 NFTs" to the crypto space. Potential users can check the project whitepaper for more details. The team focuses on the long-term and sustainable results that will help NFT artists and collectors upgrade their passive income-earning ability. UPGRADE aims to enhance the rarity and value of the NFT. With UPGRADE, NFT collectors will be able to receive passive income from their NFT portfolio.
HONG KONG, Mar 30, 2022 - (ACN Newswire) - SEMK Holdings International Limited ("SEMK", together with its subsidiaries, the "Group", stock code: 2250.HK), the largest domestic character Intellectual Property (IP) company* engaged in the provision of licensing services, design consultation services and retail of licensed brand products of its self-created B.Duck family characters, announced today the first annual results after its listing on the Main Board of The Stock Exchange of Hong Kong Limited on 17 January 2022.
Mr. Eddie Hui, Chairman and Chief Executive Officer of SEMK.
Together with its licensee, MADworld, SEMK launched its first drop of B. Duck NFT - 4,000 unique and original design 3D B.Duck NFTs as collectibles and potential future gaming celebrities.
Despite the unprecedented challenges due to the COVID-19 pandemic (the "Pandemic"), SEMK's business remains resilient. The Group's total revenue for the year ended 31 December 2021 ("FY2021" or the "Year") was approximately HK$290.0 million (FY2020: HK$233.5 million), representing a year-on-year growth of 24.2%. Excluding listing-expenses, the adjusted net profit for the Year was HK$77.3 million (FY2020: HK$59.8 million), representing a significant increase of 29.1% from the previous year.
The Board has resolved to declare a final dividend of HK$4.8 cents per ordinary share issued for the year ended 31 December 2021.
Mr. Eddie Hui, Chairman and Chief Executive Officer of SEMK, said, "It is an honor for me, for the first time as Chairman of SEMK, to relate to you our first annual results after listing. I am thrilled to announce that SEMK has become the largest domestic character IP company and ranked the fourth among all character IP companies in China, in terms of character licensing revenue in 2021*. It is our mission to be one of the pioneer Chinese character IP to expand in overseas so that can bring happiness and "Playful" lifestyle worldwide and empower soft power in Chinese cultural style. Indeed, the global licensing market is dominated by American and Japanese IPs, more than 60% of global retail sales of licensed goods attributable to North America. China only occupied less than 4% of global retail value of licensed products in 2021, which is not in same pace of global GDP sharing for China, this implies that the licensing market in China is in a very high growth potential. Our historical pace of growth is much faster than the overall growth rate of licensing market in China. Among other top 10 largest licensors in China, B.Duck is the youngest one and has demonstrated its high growth track records in the past years.
The listing of SEMK on the Main Board of the Hong Kong Stock Exchange in early 2022 is undoubtedly an important milestone for us. Looking forward, we will continue to adhere to our product-oriented development strategy, draw on our strong design capabilities and extensive licensees' network to bring more high-quality products to our fans."
Resilient Business Performance The Group are principally engaged in two major businesses - character licensing business, as well as e-commerce and other business.
Character Licensing Business The Group's character licensing business can be broadly divided into five service types, namely (i) merchandise licensing; (ii) location-based entertainment ("LBE") licensing; (iii) content and media licensing; (iv) promotion licensing; and (v) design consultation, which are interrelated and complementary to each other, with each of them being provided on a single, multi-service or integrated basis.
The Group's revenue from character licensing business increased by 69.9% to HK$166.6 million during the Year (FY2020: HK$98.0 million), mainly driven by the increase in excess royalties charged from the Group's licencees as a result of their increased sales of goods or services featuring the Group's IP characters. This segment accounted for 57.4% of the Group's total revenue in FY2021. The number of licencees (exclusive of licensing agents) the Group had increased to 385 as at the end of FY2021 (FY2020: 315).
E-commerce and Other Business The Group' s e-commerce and other business mainly involve the sale of B.Duck family characters-featured products on e-commerce platforms of third parties and through offline sales channels. Seeing the potential synergies to be generated from the character licensing business, the Group began to explore the possibility of designing and selling its own products on e-commerce platforms. In 2015, SEMK launched its first online flagship store on Tmall, a well-known business to customer online shopping platform in China.
Following the success in the opening of such flagship store, the Group subsequently expanded onto other e-commerce platforms, such as JD.com, VIP.com and HKTVmall, to offer its products and allow customers to pay online with products directly shipped to the customers. During the Year, revenue from e-commerce and other business was approximately HK$123.4 million.
Launch of B. Duck NFTs and MOU with MADworld With robust design capabilities and creativity, over the decades, the Group was able to ride on its self-create characters to launch various kind of licensed products in order to cope with changing consumption habits of B.Duck's fans. Recently, SEMK deployed a globalized business blueprint with an NFT "Non-fungible token" market. Joining hands with MADworld, the launch of B.Duck NFTs was a three-part series. The first drop, which was already launched, included 4,000 unique and original design 3D B.Duck NFTs as collectibles and potential future gaming celebrities. It was well received by the market and was sold out in 5 hours during the public session.
To facilitate strategic moves in this field in the future, SEMK has also entered into a memorandum of understanding (the "MOU") with MADworld Advisory Limited ("MADworld"), which specializes in development of licensed or licensable IPs into NFTs and other digital creatives, and marketing and offering to sell the same on platforms to be developed and/or accessed by such company. Pursuant to the MOU, SEMK and MADworld shall within two (2) months from the date of the MOU, enter into a joint venture agreement to establish a joint venture entity intended to be principally engaged in, amongst others, development of artworks and IPs owned by the Group into NFTs
Mr. Eddie Hui, Chairman and Chief Executive Officer of SEMK, concluded, "2021 was a peculiar year for us. Against the backdrop of the pandemic, thanks to the robust commitment of our team in delivering the strategic plans, we managed to sustain a resilient performance albeit the market challenges. The opportunities presented by the pandemic prompted us to make sufficient progress in online commercial operations, product flexibility, and B.Duck community online and offline digitalization integration.
Looking forward, through our strong fan base and coverage on social media-and e-commerce platforms, we will continue to accelerate the development of our product design capabilities in different territory, so as to expand to different variety licensing categories, including but not limited to LBE and digital assets projects. We will also proactively look for opportunities of strategic partnerships, alliances and acquisitions to facilitate sustainable business development."
About SEMK Holdings International Limited SEMK Holdings International Limited (stock code: 2250.HK) is the largest domestic character IP company engaged in the provision of licensing services, design consultation services and retail of brand products of its self-created B.Duck family characters.
With strong in-house artistic design capabilities, SEMK has developed and nurtured a proprietary portfolio of approximately 26 self-created characters created under the motto of "Be Playful". As at 31 December 2021, B.Duck family characters had recorded in aggregate more than 10.5 million subscriptions or follows by B.Duck fans on various e-commerce platforms and social networking platforms, with in aggregate, over 740 million views of various types of content in relation to the elements of B.Duck family characters along with our "Be playful" motto.
Copyright 2022 ACN Newswire. All rights reserved. www.acnnewswire.comSEMK Holdings International Limited ("SEMK", together with its subsidiaries, the "Group", stock code: 2250.HK), the largest domestic character Intellectual Property (IP) company* engaged in the provision of licensing services